![]() ![]() Obviously I choose pickpocketing, the foundation of any successful criminal career. A quick glance at the confusing skill tree informs me that I can select a new skill. It’s a lovely day, the sun is out, the serfs are workings - I should see what trouble I can get into. ![]() I try to remember how I’d start things off in the previous Guild game, but I seem to have forgotten everything in the last seven years. ![]() With no tutorial and a hint system that decides to break after the very first tip, I’m already a wee bit lost. I spawn into the world standing right next to my awful house. I could have been a herbalist or maybe a craftsman, but why make when you can take? The character creator lets you choose a starting skill that informs how you’ll make your way through the world. I could have picked a less… ethically challenging path for my first foray into The Guild 3. Join me as I try to rise to the top of medieval English society using my quick fingers and juggling skills. In my new and improved life, I’m Carlton Bloomer, a rogue, a pickpocket and a feckless ne’er-do-well. īeing a freelance video game man, I suffer from a great deal of existential dread, and it’s proved to be too much for me, so I’ve packed it all in to start fresh in The Guild 3's recreation of 15th century London. He's been flung back through time to live his best serf life in GolemLab's medieval sim, The Guild 3. This week, Fraser's the one being offered up as a sacrifice to the cruel gods of Early Access. ![]()
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